25-09-2009 07:46
Conquest 1.8 PatchConquest has been patched to version 1.8, this patch fixes a few bugs and comes with a much-requested new feature - hotseat multiplayer games.
The full list of changes is as follows:
V1.7
----
Fixed bug on "The Forest" map
Fixed bug where capturing a crossing did not always correctly split territories
Fixed bug where AI could make cavalry without stables
Further improvements to texture handling to reduce video memory issues
V1.8
----
Fixed thread issues causing "Error during rendering" crashes
Prevented AI from crashing when it fails to combine units
Fixed possible crashes caused by minimap
Fixed crashes which can occur when ending turn
Fixed crashes which can occur when clicking on the map
Fixed crash which can occur when a territory can not be found
Fixed audio bug which was causing CTDs
Added new setting to track AI moves
Added new setting to control speed of AI moves
Added hotseat multiplayer mode
08-08-2009 15:58
Conquest 1.6 PatchThe 1.6 patch for conquest is now available, you can get it from here: http://www.slitherine.com/files/conques ... h_v1.6.exe
This patch fixes a large number of issues (most of which do not affect any great number of people, but if you experience any of the issues listed below, you should get this patch).
The changes in this version are as follows:
Fixed bug causing AI to buy units and immediately starve
Failing to init DirectX now displays a message suggesting possible fixes
Fixed various spelling mistakes
Fixed many issues which only occur if playing a second, third, etc game
Fixed bug causing crash dialog to flicker on when quit button is clicked
Fixed bug where rebel mobs could be removed if they exist in a one-tile territory
Added option to include email address for contact to error dialog
When playing through the lobby system, player names are now auto-entered
Player names are now displayed on the stats panel in game
Player name is now remembered between games
Game will now check for newer versions and inform if one is available
Fixed bug allowing players to rename each other
Fixed bug allowing players other than the host to add/remove AI
Fixed bug where AI attempted to build towns on 1-tile territories
Fixed bug in saving/loading which caused a lot of territory numbering bugs
Various minor AI tweaks and improvements
23-07-2009 11:40
Conquest 1.5 PatchPatch 1.5 is now available for Conquest! Medieval Realms. You can download the new patch from here: http://www.slitherine.com/files/conques ... h_v1.5.exe
Although this patch only covers 2 issues, these have been responsible for the majority of the error reports we have received, so this patch should be downloaded by everyone who has a copy of the game.
Change log:
v1.5
----
Fixed bug where typing in non-masked text box caused a crash
Reduced video memory usage to prevent out of video memory errors
09-07-2009 15:57
Conquest 1.4 and Demo UpdateWe are pleased to announce that patch 1.4 is now available for Conquest - you can get the patch from here: http://www.slitherine.com/files/conques ... h_v1.4.exe
The demo version of conquest has also been updated to include all of the latest bug fixes - in addition to this, the demo now uses the advanced mode (extra unit and building types unlocked) to give you a better feel for how the game plays. You can get the demo from here: http://www.slitherine.co.uk/files/conqu ... t_lite.exe
As well as the usual bug fixes and improvements, this patch adds a brand new multiplayer lobby to the game, making it much easier to find people to play against.
Change list:
- Added multiplayer lobby to make it easier to get a game online
- Fixed bugs causing the game to continue running in the background after being closed
- Failing to join a multiplayer game no longer crashes the game
- AI now attempts to protect units which are objectives
- Added tooltips to indicate why buildings are not available when advanced mode is off
- Fixed bug where F1 caused crashes in skirmish games
- Improved error reporting for DirectX crashes
- Fixed bug where a player losing connection could freeze the game for all players
- Fixed various minor bugs which could lead to crashes
- Fixed bug where attempting to set slot 0 (the game host) to open caused a crash
10-06-2009 10:20
Conquest! Demo AvailableA demo version of Conquest! Medieval realms is now available for download.
The demo version will allow you to play on 2 randomly generated maps with a limited set of game features - the full game has billions of random map, 4 campaigns, and extra features.
Download the demo: http://www.slitherine.com/files/conques ... t_lite.exe
More details about the game: http://www.slitherine.com/games/conquest_pc
01-06-2009 20:07
Conquest Patch 1.3 Now AvailableGet it from here: http://www.slitherine.com/files/conques ... h_v1.3.exe
Changes since 1.2:
V1.3
----
Fixed Tewkesbury map which had missing bridge
Fixed Orleans map which had missing bridge
Fixed bug causing scenario objectives to vanish after loading saved game
Fixed graphical glitches with objective markers
Fixed seed option for random maps - button to enable feature was doing opposite of intended
Various tweaks and improvements to the AI
29-05-2009 15:09
Conquest Patch 1.2 AvailableConquest Patch V1.2 is now available from http://www.slitherine.com/files/conques ... h_v1.2.exe
Changes from V1.0:
V1.1
----
Fixed bug causing crash when clicking on a map to load in skirmish setup
Fixed bug causing crashes when clicking units after loading a saved game
Fixed bug causing defeat message when a player wins if the turn order has been changed
Fixed bug preventing saved games from loading if turn order is changed
Fixed incorrect button tooltips
Slowed AI moves down so that players get a better idea of what the AI is doing
Updated side panel colours to more closely match map colours
V1.2
----
Fixed bug preventing campaign games from being saved
12-05-2009 15:29
Conquest! ReleasedConquest! Medieval Realms has been released and is now available worldwide for digital download.
For more details about the game: http://www.illustrious-software.co.uk/s ... nquestmain
The announcement of the release: http://www.slitherine.com/news#item146
Further details and purchasing information: http://www.slitherine.com/games/conquest_pc
Keep your eyes open both here and on the slitherine website for more news on this project.
17-02-2009 13:45
Conquest! AnnouncedConquest! Medieval Realms has been officially announced. you can read the press release at http://www.slitherine.com/news#item125
22-07-2008 16:23
New ForumAs should now be obvious, the forum has been updated to phpBB3.
All of the previous posts, user accounts, etc should still be here and working - however users will need to reset their passwords before they can log in.
If there are any issues with the new forum, please post them in this thread.